Idesk : Made For Mac

2020. 3. 25. 20:32카테고리 없음

IDeskCal embeds your calendar on your desktop, above your wallpaper but below your desktop items. With iDeskCal you can quickly and effortlessly know exactly what is on your calendar for the current day, and beyond. IDeskCal is user configurable, so you can place it exactly where you want on your desktop, and configure the font and font color to match your taste and/or wallpaper. IDeskCal also works with multi-monitor setups. Features.

14-day fully functional free trial. Embeds directly into the Desktop. Configure font and font color. Add/manage events and to-do lists What's New in iDeskCal.

IDeskCal embeds your calendar on your desktop, above your wallpaper but below your desktop items. With iDeskCal you can quickly and effortlessly know exactly what is on your calendar for the current day, and beyond. IDeskCal is user configurable, so you can place it exactly where you want on your desktop, and configure the font and font color to match your taste and/or wallpaper. IDeskCal also works with multi-monitor setups.

Features. 14-day fully functional free trial. Embeds directly into the Desktop. Configure font and font color. Add/manage events and to-do lists quickly. Keyboard shortcuts.

Supports multiple monitors. Run in the dock, status bar, or both. Localized in English, Spanish, and Portuguese.

Idesk made for macbook

It is good to see that Microsoft finally released something that is innovative and useful for today's world. The only other thing that Microsoft has going for it right now is Microsoft Office.

Idesk Made For Macbook Pro

Out of Zune, Vista, the new Office and now Surface-we have an obvious winner-that is until Apple releases the iDesk. I bet Apple will come up with an even better surface computer and I am certain that Apple will come up with a better OS for surface computing. Microsoft's surface computing OS looks nice but is not very thoughtfully designed in certain areas-for example the photos (that come from a camera when it is set on the screen) pop out in a scattered form. This is obviously not a good choice. A lot of loose ends of poor design need to be tied up at Microsoft with their surface computer but I say we wait for Apple to give us the best solution. Could Apple possibly reveal to us a surface computer at WWDC in 7 days and 11 hours and 21 minutes (+/- 1 minute) at WWDC? Click to expand.Well in case you haven't seen it-here are a couple of pictures of a smaller design for a multi-touch computer that I made a digital model of (and where MacRumors forum participants discussed my design with me): Here is how the screen can tilt: It's not really a desk I know but I am sure we will see smaller forms for multi-touch computer systems such as the one that I modeled and posted pictures of.

As for a personal design for an 'iDesk' I'd say that it should have a place for a keyboard, an optional surface tilt (so that the user's neck doesn't get tired) and a place to put cameras, cell phones and other devices on the computer while the main screen is tilted. Additionally bookshelves that can sense books and other cool innovative computer/desk features such as an electric tilt (allowing the screen to be tilted with a motor-perhaps after touching the screen with a specific gesture that tells it to tilt the screen) and RFID sensing abilities. I might make a digital model of an iDesk in the future but I doubt it-I probably need quite a bit more experience in SolidWorks (a mechanical engineering Windows program used for digital modeling) first before I do that-otherwise I would spend hours and hours modeling it when other people who have had more experience with SolidWorks could just model it exactly the way that I tell them to at a faster pace than I could model it. Microsoft tends to think 'big'.literally. For example, Bill Gates and his Surface tables/projection screen-infested future.and on the opposite end is Steve with the iPhone/iPod. If Apple does announce a multi-touch solution (aside from the iPhone of course), I would say it's going to come in the form of something much smaller than an entire table.

Now that I think about it.Apple is missing a 'tablet'.perhaps they could make an impressive debut in this market with multi-touch technology? It would certainly make Microsoft look foolish for only offering Surface for $5,000-$10,000 and mainly only to businesses.

Edit: GodBless, I've seen your concepts before.can't say I'm a big fan, but it's kind of the idea of my post. I would picture it more like the design of the conventional tablet notebooks that companies like HP are putting out (the swivel screen comes to mind).except of course with the signature Apple design that will ultimately look much 'prettier'.

Most of the multitouch threads seem to have a couple similarities, which I'll summarize: 1) Large scale multi-touch surfaces will create ergonomic and repetitive stress injury problems such as neck strain and wrist, elbow, shoulder problems. 2) Even fields where the use of multi-touch would seem to fit like a glove (such as graphic design) face the obvious disconnect between the ease of use that multi-touch could provide and the lack of accuracy that a finger tip has over the current mouse-cursor system. Now that said.I think there is room for multi-touch in the interface, but I believe we will see trackpads with multi-touch capability and maybe even a mouse with a multi-touch surface before we see direct object manipulation via multi-touch using large surface areas such as the monitor. The problem with Surface is that it needs contact to sense and identify the devices.quite simply the need to place on object on a surface is as ridiculous as the need to plug it into a dock or connect it with a wire.

Proximity communication between devices through bluetooth or other wireless methods is much more convenient. I detailed a metaphor of 'grab', 'catch' and 'throw' for data exchange between devices in one of the Surface threads that I think would be much more elegant than the Surface metaphor. Briefly.already paired devices would be able to 'grab' or 'throw' files freely to each other, while unpaired devices could ask to 'grab' and 'throw'. Obviously an accepted 'throw' would be a 'catch', while a 'grab' would be the ability to browse the device and download stuff selectively.

Microsoft tends to think 'big'.literally. For example, Bill Gates and his Surface tables/projection screen-infested future.and on the opposite end is Steve with the iPhone/iPod. If Apple does announce a multi-touch solution (aside from the iPhone of course), I would say it's going to come in the form of something much smaller than an entire table. Now that I think about it.Apple is missing a 'tablet'.perhaps they could make an impressive debut in this market with multi-touch technology? It would certainly make Microsoft look foolish for only offering Surface for $5,000-$10,000 and mainly only to businesses. Edit: GodBless, I've seen your concepts before.can't say I'm a big fan, but it's kind of the idea of my post.

Idesk : made for machines

I would picture it more like the design of the conventional tablet notebooks that companies like HP are putting out (the swivel screen comes to mind).except of course with the signature Apple design that will ultimately look much 'prettier'. Click to expand.It isn't true that everything requires touch to be used (phones and PDA will be optionally the same as they are today) but yes as you mentioned the 'domino' tags do need to touch the screen (or they probably at least need to be near the surface of the screen so that the computer cameras can see what the domino pattern is on the tags) but it is a new technology that is optional and hasn't been possible before. Aren't you happy for something with new possibilities that can have some really good practical uses? For example you could take your favorite chess set pieces and print out domino tags (in the form of sticky labels) for each piece-all of the pawns would probably have the same pattern and the king would have a different pattern and the queen would have a different pattern too. Click to expand.But you said the keyboard and mouse aren't going away.so either these buttons will look bigger than those using keyboards and mice will need, or you will have to perform a 'gesture' to rescale them.which takes away from the usefulness of such technology. Hmmm.I can click a tool with the mouse or using multitouch I can adjust the screen to make the tool a size that I can touch, select it, and then adjust the screen to go back where I was.hmmm.much easier just to use the mouse or a keyboard command. Click to expand.Listen, I'm hardly a Luddite when it comes to new technology.but how exactly is a multi-touch Surface wannabe or a multi-touch monitor better on a large scale?

You outlined the problems will the Surface in your first post. The main 'gestures' of multi-touch on the Surface device are dragging, rotating, scaling, and selecting. If a small multi-touch surface was added to the keyboard, or added as another device at comfortable hand level while the visual monitor remained at comfortable eye level.you'd have all the functionality (and possibly more) of the Surface plus you can keep the added precision that the using the cursor allows and you wouldn't have to worry about additional ergonomic problems. Click to expand.My point is that physical or proximal contact is actually a liability to the Surface. If a 'grab', 'throw' and 'catch' is built into the interface.you'll be able to 'grab' photos from all devices (automatically with paired and on permission from unpaired) in a given range.

(Imagine holding an anniversary party where everyone has cameras, opening iPhoto.clicking the Grab tool, selecting 'All from All Available' from the pull down menu.and downloading all the photos on cameras and cameraphones within range to your MacBook.) The problem I see is at the device level.devices need to be smart enough to turn on when communicated with but without sapping too much battery power. (For example, I want to be able to grab photos from my camera when it's still sitting downstairs in my camera bag.or if I take a picture, I'd love to be able to use my camera to 'throw' it at my sleeping computer and have it wake up and catch it. This is the real area where the technology is lagging and needs to evolve. Click to expand.Now who's using the candle instead of the flashlight?who needs a chess set when the computer has them built in?this is actually where multi-touch would come in handy (and how you'll see Surface used in upscale bars and cafes).the ability to play standard board games where you'll be able to manipulate the board in three dimensions. The main problem with Surface is that it hasn't evolved much since the demo (as the ) that I saw last year on youtube, they've figured out how to put the cameras inside a box and cover it to make it an actual product.but other than that it hasn't evolved much. Multi-touch has applications.where we differ is the nature of these applications.

Idesk : Made For Mac

As I stated above.I see a small-scale input devices being the logical next-step in the evolution of the technology. Multi-touch devices that can serve as mixing boards, color or brush palettes being applications that come to mind fastest. Not replacing the workspace on screen but amplifying it by enabling multiple inputs (instead of a graphic designer having to move to the color palette on the screen, they touch the color in their multi-touch palette with one finger without needing to move their cursor). On the other hand, some areas will retain the need for tactile feedback (The keyboard is one such area and I personally can't imagine trying to use a multi-touch jog-shuttle control.I'd need tactile feedback for that). Click to expand.I agree.in fact they could even make a multi-touch keyboard for many swappable tool sets (keyboard, color palette, tool palette, mixing board palette, etc, etc) and provide some tactile response overlays that the user adds only when he/she needs tactile feedback (a keyboard overlay for long spurts of typing or a jog-shuttle inset for video editing). The multi-touch surface itself would be completely customizable, so if you never use the 10-key.you could have a tool/color/type palette or jog-shuttle there all the time and you would have the ability to call up numerous presets depending on your workflow and current tasks. I agree.in fact they could even make a multi-touch keyboard for many swappable tool sets (keyboard, color palette, tool palette, mixing board palette, etc, etc) and provide some tactile response overlays that the user adds only when he/she needs tactile feedback (a keyboard overlay for long spurts of typing or a jog-shuttle inset for video editing).

The multi-touch surface itself would be completely customizable, so if you never use the 10-key.you could have a tool/color/type palette or jog-shuttle there all the time and you would have the ability to call up numerous presets depending on your workflow and current tasks. Click to expand.I think the keyboard form factor is practically perfect ergonomically and in terms of size/practicality.the missing element is how to have a both completely customizable multi-touch surface and add in tactile response to functions such as a jog-shuttle control or a keyboard.

I think we'll have the option of having multiple multi-touch input surfaces.since I think for the most part they will be independent of cursor control (which will stay with the stylus/mouse). That means, for example you could have keyboard and a multi-touch surface or you could have a multi-touch surface with a keyboard tactile response overlay only went you needed it. You could also do anyway with the 10-key section of the keyboard and add in a jog-shuttle tactile response overlay if you wanted.or use the bare multi-touch surface for HSB sliders/brush palette options/etc. I think the keyboard form factor is practically perfect ergonomically and in terms of size/practicality.the missing element is how to have a both completely customizable multi-touch surface and add in tactile response to functions such as a jog-shuttle control or a keyboard.

I think we'll have the option of having multiple multi-touch input surfaces.since I think for the most part they will be independent of cursor control (which will stay with the stylus/mouse). That means, for example you could have keyboard and a multi-touch surface or you could have a multi-touch surface with a keyboard tactile response overlay only went you needed it. You could also do anyway with the 10-key section of the keyboard and add in a jog-shuttle tactile response overlay if you wanted.or use the bare multi-touch surface for HSB sliders/brush palette options/etc.